Unity Game Developer with 8+ years of experience developing games and interactive applications using Unity and C#. Experienced in gameplay programming, multiplayer systems, UI/UX implementation, game architecture, tools development, and optimization. I have worked on indie, mobile, educational, and multiplayer projects, collaborating with designers, artists, and other developers to deliver engaging player experiences.
I am a versatile developer who enjoys taking ownership of features from concept to implementation, while also contributing to game design and production when needed. In addition to professional work, I actively develop my own indie games, giving me hands-on experience across the entire game development pipeline. I am known for being adaptable, proactive, and passionate about creating high-quality games and solving challenging technical problems.